My Opinions Matter

doshtopolis:

southernpaw:

Very bad pictures of my new PC

last picture is a comparison between my old and new one (old on right)

:D

I’d give a leg for either of those :____:

I LIKE THE PART WHERE HE PLUGS HIS PCIE 3.0 GPU INTO THE PCIE 2.0 SLOT.

:DDDDDDDD

MY OPINIONS ON SIM CITY 2013

The finest toothpaste simulator on the market. I highly recommend this masterpiece of oral hygiene.

MY OPINIONS ON PLANETSIDE 2

A brilliant FPS from Sony Online Entertainment set on the futuristic Auraxis.  Planetside 2 pits 3 powerful factions against each other for control of vital resources across three persistent continents.  Victory is gained through communication, teamwork, and superior tactics. 

More realistically Planetside 2 is a shoddy free to play shooter set on Auraxis, the planet no one bothered to build anything on despite hundreds of years of colonization, an adequate excuse as to why all key military bases are exactly the same.  3 factions with conflicting fashion opinions battle for superfluous resources across 3 differently colored, but equally square and lumpy continents.  Victory is gained by bringing more of your friends to the fight than the other guys did. 

Planetside 2 is free to play.  Free to play games never turn out well and Planetside 2 is no exception.

The visual strategy of this game is to cover the lazy environment assembly in a haze of atmospheric fog, exaggerated lighting, overly dark shadows, and a blur of other post processing affects. Trying to pick out a target is an eyestrain.  Try it yourself:

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Hidden in this image is a mean man with pale blue pajamas, glowing dildo helmet, and a gun that makes squooshing noises.  Give up?

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He’s easier to spot in motion, I assure you.

Planetside 2 advertises massive battles involving thousands of players simultaneously.  Which is true, if you don’t mind playing at 15 frames per second.  What also happens when that many people congregate in the same area is crippling desynchronization.  It is literally unplayable, and the spectacle of watching every other aircraft entering the area plow into the ground as their pilots lag out is only funny the first few times. Other amusing anomalies occur during these events:

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                          The Terran main battle tank, in its natural habitat. 

SOE also managed to break the game’s rendering engine somehow immediately after launch. 

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I’m fortunate to be skilled enough to aim and shoot in the seconds when things are visible or else this game would be an unplayable disaster.

Taking bases in this game doesn’t really gain you much but it’s the only thing there is to do so why not.  It’s not done with tactics and teamwork as SOE would like you to think.  It’s done by following your faction’s zerg force, overrunning the defenses red army style and then spawn camping the enemy team until they’re fed up with the bullshit and go somewhere else.  Once the base is yours you drive to the next one and repeat the process.

The game at the moment is not really worth anyone’s time.  It usually lags out and crashes on me after an hour.  The lag teleporting means that I end up killing more team mates than enemies with my tank because I simply can’t see them and I spend most of my time getting one-hit killed by $10 sniper rifles.  Planetside 2 could’ve been decent if it hadn’t chosen the free to play model.

MY OPINIONS ON VINDICTUS

>Log in to Vindictus after a month of inactivity

>My character has been replaced with a spam bot

>One day later

Nexon games.  Never again.

Fuck yahr

Fuck yahr

MY OPINIONS ON DARK SOULS

I made the mistake of actually spending money on this game because I was foolish enough to believe in the hype of strangers on the internet.  I was expecting a port, which is bad to begin with.  What I got was a bad port.  A VERY bad port.  The game renders at resolutions I haven’t used since 1997, performance drops off dramatically as more enemies come onto the screen and the keyboard and mouse controls were intentionally gimped to prevent people for having more precise control and making the game too easy.  None of the messages in the game were translated out of Xboxonese, so learning to use the basic moves in this game involved a lot of trial and error, which is some shit in a game that uses save points.

The combat elements of this game are extremely overrated. Against small enemies it’s nothing but quick-time-events sans the prompts.  Against large enemies it’s all about circle strafing or cheesing the plunge attack off a handy flight of stairs.  Fighting more than one of anything is the worst because the game puts you at the whims of a lock-on camera mechanism.

That very camera setup is the root of any and all perceived challenge in the game.  Dark Souls like to have things jump at you from behind corners, which is some shit when it takes 10 seconds to look both ways before crossing the street.  Dark Souls likes to pile multiple enemies on you at once, which is some shit when they split up because you can’t aim your shield in the space between to defend yourself.  The camera will lock on to enemies below your feet and across insta-death chasms, causing you to dive right off the edge.

You can of course advance through areas fighting only one enemy at a time by pulling mobs with bow and arrow.  It’s like i’m really playing an MMO!

The main attraction, the combat, was a serious letdown.  But at least I get to suffer it in a very nicely done environment and sprawling, detailed areas.  Dark Souls sets up a very good atmosphere.  Even with its dated graphics.  There’s very little voice acting but all of it is superb, and attention to little details, like walking away from NPCs you’re conversing with add a lot more than you’d expect.  The only thing I could ask of this game is that they stop asking me to try and tell the difference between the slippery slope of death and the identical looking, completely safe ledge.  I would also like to see a jump command that isn’t completely assfuck retarded.  I would also like it if I could climb onto waist high objects, grab onto ledges, and not be completely obstructed by miniscule pieces of debris that are invisible in the glorious 480p.

If you’re looking for an action/fighting game Dark Souls is easily outdone by any number of Korean free-to-plays.  As an adventure RPG however there aren’t very many that come close.  For now I can only hope there’ll be a patch or fan mod to unfuck the controls, because i’ll be damned if i’m going to spend extra money an input device for one game.

A ‘simple’ 4-way interchange with course selection.

A ‘simple’ 4-way interchange with course selection.

This game is pretty fun.  The graphics are effective and the controls add a layer of difficulty missing from most games these days.

This game is pretty fun.  The graphics are effective and the controls add a layer of difficulty missing from most games these days.

My Opinions on Tera Online

This is the inaugural post of this tumblr account’s new form as a video game ‘review’ blog.  What better choice of subject than Tera, Bluehole Studio’s first game developed and Enmasse Entertainment’s first game published.

Tera is a Korean game, which should really tell you all you need to know about it but I’ll break things down anyways.

Tera claims to be an open world MMO, but the world space is nothing but a series of loosely connected zones with absolutely no relation to each other.  They look nice individually but you can interact with absolutely nothing in them but the monsters.  Those monsters exist for the sole purpose of providing targets for the numerous and extremely repetitive quests. 

When you reach maximum level there is absolutely nothing for anyone to do but grind for better equipment.  There are exactly two (2) instances in which you can do this.  You will literally run these two instances hundreds of times.  Once you’ve gotten the appropriate gear you get to start all over on the hard mode versions of those same exact dungeons.    

Tera claims that its ‘revolutionary’ action combat makes it the first MMO to be truly ‘skill based’.  However certain little devices called ‘DPS checks’ in both of those aforementioned instances turn Tera into a time-based MMO because unless your crew has gambled their weapons to the minimum level required a wipe is absolutely unavoidable.

I say ‘gambled their weapons’ in reference to Tera’s enchantment/upgrade system, which should really be called Korea’s enchantment system because it’s the same one you will find in every Korean hack ‘n slash.  It is a literal slot machine, except instead of putting in money you put in time, in the form of enchantment fodder you’ve farmed from those two instances.  That fodder is also distributed by chance.  In fact, everything in Tera is determined purely by luck.  What drops in a dungeon is determined by luck.  Who gets those drops is luck.  Whether it successfully makes your equipment marginally better is luck.  Even the combat in this game, it’s only good selling point, is tainted by the gambling factor. 

 If you’re bored with instances or watching your hard farmed gold disappear into the enchantment window  you could always sit outside town and duel random people. Unfortunately pvp is completely broken due to massive class imbalance, non functional hitboxes, and the fact that the servers for this game are so cheap that they desynchronize.  Dueling players spend most of their time flailing at thin air.  There’s also this neat little stat you can gamble onto your armor that reflects 15% of the damage you take back at the attacker, it can be stacked twice for 30%.  This turns most pvp into a test of who has the largest HP pool. 

Tera charges $15 per month to play.  This fee has been enough to fund much larger, much more detailed MMOs than Tera will ever be.  Despite that Enmasse implemented a cash shop.  It’s cosmetic items only but the prices are absolutely outrageous.  For the price of three different colors of the same swimsuit and some aviator shades (For one character only, non tradeable) you could buy an entire new game.

Tera could have been an absolutely amazing game if it had simply focused on creating an interesting world to explore, a large variety of detailed, different monsters to fight, and some large, sprawling, non instanced dungeons for players to get lost in.  Instead it more closely resembles a free2play from Nexon.  Just about every person you run across in this game will tell you how disappointed they are in it if you ask. A typical conversation goes:

                “This game is terrible.  Why are we still playing it again?”

                “lol I dunno.”

                “Man, I can’t wait for Guild Wars 2 to come out.”

And then I was playing Crysis

And then I was playing Crysis